Technology
10 articles
Epsilon m00
A cowlike agricultural robot that consumes vegetation and deposits charged batteries in Zile City.
Flashblade
A proposed energy sword for Roger, designed to make dismembering opponents easier and add another option to modular combat.
Head hijacking
An ability developed by Weyland that lets Roger take over a susceptible enemy body by throwing his existing head toward it.
Identification system
Roger's heads-up display uses city identifiers and can generate contextual labels when an encountered entity cannot be matched to its records.
Kinergen cape
Bonnet's cape for Roger converts kinetic impacts into usable power for shielding and stronger attacks.
Modular bodies
Replaceable body components let Roger repair damage and change his capabilities while keeping reconstruction distinct from redeployment.
Overclocking
A speed-enhancing capability with manual control and safety limits, presented as slower surrounding action in the game.
Persona Fob
A removable device containing a robot's personality, which can preserve an opportunity for analysis or rehabilitation after bodily damage.
R-pod
A circular communication component fitted in place of an android's ear.
Synthesizer
Machines that deploy robot bodies, restore registered configurations and support travel or recovery after destruction.